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Unreal Asset Integrator and C++ Developer


Are you in search of a fulfilling job that offers the opportunity to work with a portfolio of exciting brands alongside a team of talented individuals, all from the comfort of your remote workplace?


Look no further than our team of 70+developers, producers and artists who have contributed to numerous custom software programs for Fortune 100 companies including Microsoft Federal, EPIC Games, Lockheed, NASA, L3 Harris, and Bohemia Interactive Simulations (BISim).


We are currently seeking a talented Unreal Asset Integrator and C++ Developer to join our expanding team. If you possess the necessary skills and are a team player, we encourage you to contact us without delay.


  • The candidate must have at least 2 years of experience working with UE4, as well as any experience with UE5.
  • Fluent in the use of UE Blueprints, with the ability to determine when Blueprints or C++ should be utilized for certain tasks.
  • A solid foundation in C++ and expertise in development with C++ for Unreal Engine, specifically.
  • Experience creating custom editor tools in Unreal Engine; for example, tools for level design and asset management.
  • Excellent communication skills, including the ability to collaborate with team members, provide and receive feedback, and work together toward shared goals.
  • Prior experience with code development for either the gaming or simulation industry and with its delivery in industry-standard quality.
  • Knowledge of SOLID software development principles.
  • Design and implementation of software architecture modules for either ongoing or new projects.
  • Debugging and optimization experience with existing codebases.
    Strong understanding and working knowledge of Unreal Engine’s architecture.

Nice to have

  • Experienced in the use and application of Design Patterns in software development.
  • Unreal Engine performance profiling experience.
  • Experience creating plugins for Unreal Engine.
  • Proficient in one or more of the following areas: Gameplay, Game Physics, AI (Artificial Intelligence), GAS (Gameplay Ability System), and UI/UX (User Interface/User Experience).

Extra/Special Requirements

  • Must be based in the US (US citizen or green card holder) or Canada. (ITAR-Compliant).
*This position offers a competitive hiring range of $30 – $45 USD per hour. However, the base pay offered to the successful candidate may differ depending on their geographic region, job-related knowledge, skills, and experience. We strive to offer competitive compensation that is reflective of the individual’s qualifications and market conditions.

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Benefits and perks you will love

We understand very well that the success of Vigilante is thanks to the amazing people we work with every day. With that said, we like to make sure our team is compensated accordingly while they work in some really cool projects.

Competitive compensation

We work with some of the best talent in the industry and we value the experience and knowledge you will bring to the team.

Work where you live

You don't have to relocate to find a great job. We are looking for the top talent and that is why we aren't limited by our physical location.

Inflation adjustment

Things happen, and many times they are beyond our control. That is why we go a step further and offer to review your salary to make sure you are being paid what you deserve.

Generous time off

Our team loves their work, but we also know that having enough time off will contribute to a better you and better performance.

Flexible work

We know life happens and you need to go to the doctor, pick up your kids and other things. That is why you have the flexibility to work at a time that adapts to your needs.

Variety of projects

You will never be bored. As part of RuckusDev you have the opportunity to work on your favorite video games and work on creating training simulation software.

Apply today

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