ABOUT US

Vigilante was established in 2010, in Buffalo, New York, USA. This year we are celebrating our 10th anniversary. Vigilante has a deep knowledge and expertise in simulation visualisation technologies and delivery. 

We were founded by a team who are gamers from the ground up. From the beginning we have been as passionate about the creativity and visualisation of our ideas, as we are about the precision of the engineering behind the models and games involved. 

This has led us naturally into the Defense space, where Vigilante creates functionally-precise and visually unparalleled content for simulation industry leaders.

Our expertise encompasses Art, Animation, and Co-Dev for widespread technology, including VBS, VBS Blue, and Unreal Engine. Since 2014 we continue to push the quality of defense programs across Europe and North America.

TESTIMONIALS

"Vigilante really delivers - communication throughout and a final product that can't be beat. Egos are left at the door, which is really refreshing. We were looking for an outsourcing partner that could provide guidance and also approach us with integrity. We found Vigilante was not only 100% transparent with their pricing, but also, they would put the product in our hands as soon as they could. The set the bar high from day one and have never backed down from it. We expect Vigilante to be going strong for many years to come with that kind of attitude toward business and service"

Chris Greig

CEO at Offworld Defense Simulation

 

"Vigilante goes above and beyond to provide a professional, prompt, andreliable service. From initial order to final delivery, they make every step of the process easy and stress-free. I can rely on them to not only meet my requirements for artwork specification, but to do so in a timely and transparent manner. Vigilante has adapted well to the processes that we use at BISim, and they feel like a natural extension of the in-house art team"

Mark Lacey

Director of Art - Bohemia Interactive Simulations

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